I feel I should point out that while all sprites and tiles have a 4-colour limit one of the sprite colours is transparent while all four tile colours are opaque. So your sprites are actually using 5 colours out of a palette of 4.
wouldnt work since GB doesnt ahve physics and monster hunter is amazingly fun because of it. the feel of realism in weight. not to mention GB having limited speed animation for frames. nice work tho, i cant believe you told me that ima sprite or something. if i can do it so can you....and im 17